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Posted by on Mar 18, 2013

PlayerIO Contest Submission: Quasar

As promised here is what we submitted to PlayerIO for judging. We stuck with our original thought and created a multi-player top-down space shooter. What we had in the end was the beginning of a very fun, and competitive experience that we feel we can build on.

Moving forward we’ve decided to port it to Unity. The advantages we gain from doing so are mostly visual features such as real-time lighting, but also completely worth the extra effort.